Fashion Innovation Centre

Advanced Techniques in CLO 3D

3D Avatars 3D software CLO 3D expertise Pattern grading
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course info

Become a real CLO 3D expert with this advanced course. It is your guide to take your CLO 3D skills to the next level. This course is well suited to designers that want to combine traditional pattern drafting with CLO 3D, drafting traditional patterns, pattern tracing and working with imports. This third course on CLO 3D covers advanced production involving pattern grading and auto grading to size as well as working with module structures and specialized avatar imports.

Advanced
8-10 hours
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This course is for the CLO user that wants to utilize all the tools available within CLO 3D, also for an apparel designer from a traditional school that wants to elevate their pattern drafting skills to 3D simulations.
It is designed for apparel designers working with other softwares such as Illustrator and Gerber that want to compliment their skills with CLO 3D. It is an introduction to the pattern grading software within CLO 3D and the auto grading to fit an adjusted avatar once the clothing is created.
This course allows one to get even more creative in production with tools such as modules.

How will you learn?

The course is self-paced and includes a pre-assessment test, modules of interactive instruction based on videos, animations, practical exercises, discussion questions and knowledge assessments.
By the end of the course, learners will have a post-assessment test where they will submit homework using the techniques learned in the course.

All participants who successfully complete the course will receive a MOTIF Certificate of Completion.

What will you learn?

By the end of the course, participants will be able to:

1. Review on CLO 3D pattern drafting.
2. Use traditional pattern drafting techniques within CLO 3D.
3. Import pattern drafts from Illustrator and other file formats.
4. Pattern trace within CLO.
5. Grade and auto grade to adjusted avatar.
6. Work with module or component structures.
7. Import avatars from other software such as Alvanon, 3DLOOK.
8. Portfolio render a final collection.

Roz McNulty

Course Instructor

Roz McNulty has been creating clothing on computers since 1983. She has experience with fashion design, pattern drafting, manufacturing, also with VR and AR. At the Fashion Innovation Centre, Roz works with apparel industry 3D software and mixed reality to create clothing assets such as historical clothing exhibitions, interactive AR runway and virtual change rooms. She has been in clothing construction and manual pattern making for 30 years. Roz spoke at the Electronic Visualization and Arts conference 2019 about the importance of 3D archiving for costume using 3D apparel software. A virtual museum is one of her dream. Roz can be called as a ‘Monocolist’ as she worked with 3D scanning software developed by Steampunk Digital.
She has always seen the future of clothing and computers starting with when she first starts illustrating clothing over 30 years ago. According to her, the future is even more fascinating now with the use of Mixed Reality to show off clothing before it is made. To both the manufacturer and its team and the customer.

The Fashion Innovation Centre teaches 3D Clothing Pattern Design. FIC provides talent and resources for the apparel industry, online 3D retail and museum archiving. The vision of the Fashion Innovation Centre is to creating talent to support the future of 3D design sampling, retail marketing, web assets and archiving of apparel.

“The past, present and future of Fashion.”

Read more about the Fashion Innovation Centre.

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